Module: ResourceTrees

Included in:
Resource
Defined in:
backend/app/model/mixins/resource_trees.rb

Instance Method Summary collapse

Instance Method Details

#build_node_queryObject



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# File 'backend/app/model/mixins/resource_trees.rb', line 3

def build_node_query
  node_query = super
  node_query.eager(:instance => :sub_container)
end

#load_node_properties(node, properties, ids_of_interest = :all) ⇒ Object

If we’re being asked to load an entire tree, don’t bother loading all of the instances that go with each node. This is a performance optimisation, since there can be tens of thousands of instances. The only place that pulls down the entire tree is the indexer, and it doesn’t need instance/container information from the tree anyway.



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# File 'backend/app/model/mixins/resource_trees.rb', line 59

def load_node_properties(node, properties, ids_of_interest = :all)
  super

  properties[node.id][:title] = node.display_string
  properties[node.id][:component_id] = node.component_id if node.component_id

  set_node_level(node, properties[node.id])
  set_node_instances(node, properties[node.id]) #if ids_of_interest != :all
end

#load_root_properties(properties, ids_of_interest = :all) ⇒ Object



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# File 'backend/app/model/mixins/resource_trees.rb', line 70

def load_root_properties(properties, ids_of_interest = :all)
  super

  set_node_level(self, properties)
  set_node_instances(self, properties) if ids_of_interest != :all
end

#set_node_instances(node, properties) ⇒ Object



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# File 'backend/app/model/mixins/resource_trees.rb', line 18

def set_node_instances(node, properties)
  if node.instance.length > 0
    properties[:instance_types] = node.instance.map {|instance|
      instance.values[:instance_type]
    }

    properties[:containers] = node.instance.collect {|instance|
      instance.sub_container
    }.flatten.compact.map {|sub_container|
      properties = {}

      top_container = sub_container.related_records(:top_container_link)

      if (top_container)
        properties["type_1"] = top_container.type || "Container"
        properties["indicator_1"] = top_container.indicator
        if top_container.barcode
          properties["indicator_1"] += " [#{top_container.barcode}]"
        end
      end

      properties["type_2"] = BackendEnumSource.value_for_id("container_type",
                                                            sub_container.type_2_id)
      properties["indicator_2"] = sub_container.indicator_2
      properties["barcode_2"] = sub_container.barcode_2
      properties["type_3"] = BackendEnumSource.value_for_id("container_type",
                                                            sub_container.type_3_id)
      properties["indicator_3"] = sub_container.indicator_3

      properties
    }
  end
end

#set_node_level(node, properties) ⇒ Object



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# File 'backend/app/model/mixins/resource_trees.rb', line 9

def set_node_level(node, properties)
  if node.level === 'otherlevel'
    properties[:level] = node.other_level
  else
    properties[:level] = node.level
  end
end